Friday, 2 July 2010

Game Maker Educational Games (STORY BOARD)

The games to be built in this project will be in a progressive way which will help with the development of senses and impartation of knowledge from a lower level and progressively up till a high level.

The game (project) will be a bundle of different game genres with different functions to help with the playing of the game.

The motion movement of the games will also increase progressively from a simple two way movement up to four way movements with different variations at different stages.

Game one:

the first game will be moving object game which will require the player to get some amount of points to move over to the next game. The game will include sprites that can take points when clicked on and sprites that can give more points when clicked on. On successful completion of this first game, the player will be able to play the nest game.

Game two:

Car racing game - the second game will be a two direction car racing game, the user will be restricted to the movement of only in the right or left direction. There will be bonuses to boost the life of the racing sprites and harmful sprites to dodge on the way.

The next level of this game will include a full directional movement while racing starting with a few harmful sprites and the difficulty increases progressively.

Game three:

the third game will be a game from the maze genre and just like the first game it will have sprites (stationary or mobile) that can give more points and also sprites that will take more points. The game will start with a little amount of dangerous sprite and as the time proceeds the number of dangerous sprites increase.

An optional intermediary game may be a short game of moving sprites some dangerous and some helpful. When the player clicks on the fast moving sprites, there is a chance to gain or loose points. the sprites will be in a very fast moving motion, and if the player does not want to take the gamble, the game may be left with out input and the marks remain the same for the next stage of game.

Another optional intermediary game will be a "spot the difference" game, this game may not be dynamic but it will involve the player spotting the differences in a pair of two very similar pictures.