

I downloaded the game first of all and examined the platform for Game maker lite. Game maker lite is free to download so before i go ahead with the pro edition i want to understand the lite edition to an extent.
Went through the tutorial 1 that came with the game and understood the components used in the Game maker Lite platform.
The sprites: Sprites are just images that do not do anything.
The Objects: Objects are like activations for sprites to gain motion, move around and react to mouse actions. After creating and object, a sprite is tagged to the object and the objects reactions and movements are defined. The sprite tagged with the Object now assumes the full characters of what is defined for the Object.
An Object can be made solid so that other activated sprites cannot move through it, instead they bounce from it in a random direction.
Room: A room is created as an environment for the objects in the game to assume their characteristics. The room in this tutorial is bordered by a wall object made solid so that sprites do not go through them.
I am now looking at games created with game maker by other users.
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